Xenosis
Role(s): Producer, Lead Artist
Xenosis is a 2D Retro-Style Metroidvania where players must explore an ancient Forgotten Temple, deep under the surface of an abandoned planet. Despite it's elegant appearance, the temple holds many deadly adversaries. Players must collect items and develop skills to conquer the malfunctioning ancient machinery as well as the sinister alien insectoids who are infesting the ancient architecture.
I was Producer and Lead Artist on this project. As the producer I broke down all tasks for development. I ran sprints for all aspects of the game’s development (design, audio, UI, engineering, art) and ran regular meetings with the team, as well as one-on-one check ins to ensure a stable workflow, and regular usability testing, I was the second person invited to this project and was instrumental in its development. During pre-production, I led recruitment, and after development was over, I led publishing efforts.
The game is available for download on steam here.
Gameplay:
Game Screenshots:
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